Welcome to my strange little corner

I enjoy the concept of games where you are given a world with certain rules and mechanics and within that world you are free to explore, build and shape your own fun.

I was introduced to Minecraft by my stepkids, who begged me to install the then-Pocket Edition of the game on the devices they were allowed to play with. This also meant it got installed on my phone, and it was all over from there.

Rust was a game I got into with a group of friends. Much like Minecraft I enjoyed the building possibilities of the game more than the combat, and also just enjoyed the idea of being trapped on a post-apocalyptic island and trying to eke out your survival with the tools you are given.

I got into game hosting because I enjoy making worlds for other people to play in/explore. More importantly I enjoy creating worlds for people to express themselves more or less away from the rampant toxicity that so often mars online gaming with others. I maintain a mostly creative, kid-safe open game for Minecraft because I have friends with kids that play. As for Rust, the server still has yet to find an audience, but the goal is to build a friendly, laid-back group of players that enjoy exploring the islands while murdering each other “like civilized people,” which is a markedly different game tone from the majority of the game’s servers.

I hope you enjoy visiting my worlds. Feel free to stay awhile.



Theoretically, a Minecraft world is not, in fact, infinite.

This blog used to be called 51 Trillion Squares. Back in the wild west days when the sun rose in the north and infinite worlds had just become a thing in MCPE, I figured that You can get maybe 100,000 blocks away from your zero point before things got a little screwy. By that logic, an infinite world should amount to 200,000 blocks along each axis, times a world height of what was then 128 blocks… it works out to 51.2 trillion blocks in a world. Not infinite, but still a big wide world to explore.

Originally I started a blog as somewhere to put my thoughts on Minecraft as an experience, pass along news, and to show off my monster builds and document my journeys through the strange, not-so-little world I¬†carry around with me in my pocket. It’s gotten a little bit away from me as I opened my world to a ragtag bunch of reddit kids, first on Monday nights hosted from my phone, then 24/7 as I figured out how to move my now 3 year old main maps from phone to tablet to Win 10 computer.

I mostly played solo when I started this blog, and I mostly play solo again, though the world is open to visitors both new and old. With the debut of Better Together, I figured it was time to blow the dust off this blog, incorporate it with my other game hosting, and get exploring again.


“Good night, have fun, kill each other like civilized people.” This used to be my sign off on my first regular Rust server. I and my friends had entrenched ourselves there over the summer, became part of the community, and even though we collectively may not have been a stellar 5-6 man clan, we were regulars to the point where a couple of the other regular players jokingly referred to me as Server Mom. Considering the ARBiTors on the Minecraft server also know me as Server Mama, this amused the hell out of me. And then that server went poof, my group went on to other games, and life went on.

Rust as a game I find personally fascinating. Sure, at its worst (which is the level most play it at) it can be a nest of sociopathy and other toxic behavior; I think I’ve jokingly referred to it as Lord of the Flies With AK-47s. It’s an game where the environment itself is not necessarily the antagonist (though Facepunch has tried to rectify this by improving animal AI, adding radiation back to monuments and adding non-player hazards such as the Bradley), but other players definitely are. There is no penalty for being horrible; in fact the game rewards the biggest jerk on the server. At the same time, at great risk to the player who goes this route, there is room for other styles of play. Some of the more memorable players I have encountered were the players that didn’t concentrate on raids and kill numbers but did something for the benefit or amusement of everyone, like the guy who ran around the server singing very badly into the voice channel while strumming tunelessly on the in-game guitar. People stopped shooting him after awhile because his schtick made everyone laugh, which is important in a game that’s 90% other-player generated dread. And there’s the aspect that I enjoyed the most, which is (unsurprisingly) base building. One can build some incredible things in Rust given time and resources, both of which can be rather scarce on a vanilla server.

These days there’s not much call for me to build structures that can house 6 players plus all our loot. I’ve since shifted to creating in-game puzzles, smaller one-person sanctuaries, and way stations to add interest to the tiny server I’ve kept running in the wake of Rustpocalypse’s demise. Seeing as it’s empty most of the time, I invite new players, those looking for a break from the “new server, get shot in 30 seconds” model, and players who want to not put up with the usual asshats to visit my tiny island. Stay awhile if you want. The sunsets are beautiful.

Rust is offline; unsure when/if I’m bringing it back.


The server address is play777.arbtserver.net, port 19132/19137 for Minecraft.

Note: Rust is offline. Not sure when/if I’ll be bringing it back up.



Minecraft Bedrock Edition

(formerly Pocket/Win10 Edition)

Click “Play”, then the “Servers” tab, then the “Add New Server” button. Make the following screen match this:

login information for Minecraft. Same as above.

There are two instances of the game you may connect to. ARBTServer V1 (most of the posts here are about this map) is now at port 19137. ARBTServer V4 (June 2018 reboot) is at 19132.

Alternatively, you may also friend/follow me on XBOX Live. This is the only way to connect if you are playing Minecraft on XBox or Nintendo Switch, and you will only be able to access the V4 map.

51 Trillion Squares (the old blog)


Note: Rust is offline. Not sure when/if I’ll be bringing it back up.

Contact/Friend ARBT

XBox Live