Note: Written before update 1.1.0 when the direction of the sunrise/set was fixed. North here is now west.
A fairly low key evening was had tonight, with a concentration on finishing up builds people had started earlier.
5 and Swarm finished the minigame arena they’ve been working on.


There is spleef, archery, King of the hill, fishing and parkour to compete in. May the best person win!

Henry10030 meanwhile finished up his base and topped it off with a giant statue of themselves. Obviously so we don’t forget what they look like, lol.
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Hachi has been working on… well, I still haven’t figured out what this is supposed to be. I just know that it is awesome.

To the south, Double Positive worked on several mob grinders of various sizes/mobs farms. Hence “SPAWNER LAND” written large friendly quartz letters.

We are still plagued with connection issues around 7:30 pm evey server run. I’ve tried prioritizing udp requests, periodically dumping the phone cache , closing all background app, etc and nothing really seems to help. Fortunately it seems to only be a thing in the earlier parts of the evening. More incentive to make this a Proper Server, though I did have a conversation with Hachi today weighing the pros an cons of running an Android mobile emulator (more stable, working mobs, not glitchy gameplay / max 5 players, lag) vs pocketmine (more people on at once, better computer resource management, no lag, php programmable / mobs and game behavior glitchy as all get out). All of that are problems for Future ARBT to tackle at some later point; Present ARBT needs to log off and get some sleep!