Three Small Builds

I’ve been doing small quickie projects in my world just to pass time and fill up space. (Also procrastinating from finishing other stuff.) Finished up three smallish things.

The Cabin in the Woods

Welcome! We have potatoes.
Welcome! We have potatoes.

There’s this log cabin style house in Orange, MA on Rte. 202 (its here, if anyone wants to look at it in Google Street View) that we pass a lot on the way to Rt. 2. Every single time we did I kept thinking “oh… I should try making a log cabin in Minecraft” and then promptly forgetting about it. And then I didn’t forget.

view from the woods
view from the woods

I apparently have a thing for roses and potatoes. XD

Rustic inside
Rustic inside
The attic came out claustrophobic because I mathed wrong.
The attic came out claustrophobic because I mathed wrong.
Comfy looking basement though.
Comfy looking basement though.

This was sort of a test run for what I plan to be the house atop my base on WSE, and I’m kinda glad I did it here first because I’m not quite happy with the way this came out. I think next time I attempt something like this a) wider on all sides so I end up with more of an attic, b) make the sides an even number of blocks so the roof peaks better. But for what it is, it’s kind of adorable. I think I will definitely be making more of this style house with different woods in the future.

The Haunted Ruin

Spoooooky.
Spoooooky.

Located on a small island not far from The Four Guardians is a ruin of… a small castle? a cathedral? a watchtower? People exchange theories about it in whispers, discussing the horrors that can be found within its cracked, mossy walls. Legends about about the source of the flame that still burns at the top of the crumbling but mostly intact tower that still at one end and never seems to go out. Perhaps it is demonic in nature. No one really knows….

Facing the island
Facing the island
Spiderboat, Spiderboat, does whatever a Spiderboat does...
Spiderboat, Spiderboat, does whatever a Spiderboat does…
Peeking down the stairs.
Peeking down the stairs.
The cellar, still mostly intact
The cellar, still mostly intact
Inside the ruin and the eerie tower
Inside the ruin and the eerie tower
Looking down from one of the crumbly pillars
Looking down from one of the crumbly pillars

Okay reality time – I started building a castle/cathedral thing on this island and kinda lost steam midway through. I’d put a bit of work into it, though and didn’t want to lose it completely, and then I got the idea of “ruining” it. So I built a 4×4 TNT bomb at one corner, set it off, then rebuilt some of the destruction with mossy cobblestone, mossy brick and cracked brick, strewed some cobwebs about, and then tossed in a few monster spawners. Voila, haunted ruin!

Significantly less creepy during the day.
Significantly less creepy during the day.

 

Rainbow Balloon

Floating...
Floating…

I adore hot air balloons. There’s something rather intensely romantic about them. Honestly I am a fan of a lot of floating air transport like balloons, blimps and zeppelins. The latter are quite relevant to my steam- and decopunk interests.

I was initially thinking of making a zeppelin, but decided I wasn’t up to math-ing out an ellipsoid, but I could probably manage a sphere. I didn’t quite, but came close enough I think.

I’m not quite done with the exterior of this – I’m still replacing most of the white stained clay I initially used with wool in the rainbow stripey pattern you see in the picture.I do love how the flame source and the gondola came out, especially as I’d been mulling over what to make it out of and then realized if I used jungle wood, I could use cocoa pods as “ballast”

Cocoa ballast and a passenger!
Cocoa ballast and a passenger!

The really fun part about the balloon though is the inside.

Is that... dirt up there? huh?
Is that… dirt up there? huh?
Whaaaaaat
Whaaaaaat

When I was building out the shape I was using dirt to pad out the clay so I had something against which to lay the next layer of it. Since I was kinda to lazy to remove it, it ended up being this bizarrely neat looking spherical interior.

from the crossbeams
from the crossbeams

I think when the grass finishes spreading, I’ll come back, plant some jungle trees, grow vines from the top of of the balloon and make it into a seekrit cocoa farm. 🙂

So yeah, I’ve been busy, but I’ve been keeping my hand in doing littler stuff. Someday I’ll finish up the bigger stuff I’m working on. Someday. *sigh*

Sand Baori

A few years ago I went to see The Fall. It’s a gorgeous hot mess of a movie, if anyone’s interested. It’s a Tarsem movie, they’re all gorgeous and weird, and kind of hot messes, lol. Anyway, in among all the gorgeous weirdness, was one particular scene shot on an eye-boggling location.

What in the name of MC Escher...?
What in the name of MC Escher…?

I dismissed it as a special effect – there couldn’t be an actual place that looked like that. I completely forgot about it until the same location (or, as I found out later, a set based on it) popped up in The Dark Knight Rises several years later.

Behind Christian Bale and his angst...
Behind Christian Bale and his angst…

What.

I did a bit of googling and OMG. Yes. This place actually exists. It’s an ancient stepwell in India called Chand Baori, and it looks every bit as awesome as the movies make them look.

Whoa. That is a lot of stairs.
Whoa. That is a lot of stairs.
Stairs & stairs & stairs...
Stairs & stairs & stairs…

Awesome right?

So of course I’m looking at this huge thing and thinking “Hey… wouldn’t look cool if I built it in minecraft?”

Yes. Yes it would.
Yes. Yes, it would.

This was a bear of a build – digging out the space from the middle outwards took forever even with scads of TNT, and then you would be surprised how long it takes to precisely line up all those stairs. And then doing the fortification at the top. It’s no real wonder I ran out of steam and didn’t do the temple in the middle. Still it looks awesome – goodness knows everyone who visits it for the first time is all !!! when they visit it. My favorite reaction is still Palcto’s “Is this a Death Arena???” (He still calls it that when he visits. XD)

Another view from the corner
Another view from the corner

I have my view distance set to 350 blocks, which is over the max amount for my phone as determined by the game, but it makes for such good pictures. You can see across the swamp to Wacker Tower in that one.

From the top
From the top

It looks super awesome from the top. Just the TEXTURE of it.

Approaching from the swamp.
Approaching from the swamp.
Corner fortification.
Corner fortification.
A looooong corridor down one side of the fort.
A looooong corridor down one side of the fort.

Now comes with chicken!

A view from the side.
A view from the side.
A view from lower down
A view from lower down

So about that bit of water filling the lower stairs of this build. Since I wasn’t building the temple, I thought it’d be cool to make the bit of water at the bottom more interesting…

The chicken is not the interesting part.
The chicken is not the interesting part.

So as you can see it goes down several more levels under the water. But what’s in the very center?

Lets swim down and see.
Lets swim down and see.
Hey - where are we?
Hey – where are we?

I’m always creating stuff with the idea that I’m going to turn this world into a more public server someday. So I designed the lower level as a hidden apartment complex. I think Wee Beast does have a base down here, but the rest is empty. In fact, I may not actually be finished digging some of the units out lol. Someday.

By the way – I do design a lot of these builds on graph paper. Here’s a rough sketch of the apartment level floor plans:

Keeps the hands busy while you're on the phone.
Keeps the hands busy while you’re on the phone.

also gives me chance to use netherbrick, which is one of my favorite textures in the game – I just dont get much practical use out of it.

A peek inside one of the units.
A peek inside one of the units.
A corner reading nook
A corner reading nook

Bookshelves are another big Thing I like To Use A Lot.

Tiny corner veggie garden
Tiny corner veggie garden
Where does this corridor go?
Where does this corridor go?
Steps up
Steps up and out

This way ends up at a stairwell on the west side of the structure.

It's a long climb.
It’s a long climb.

But if you keep going down the hallway instead of climbing out…

Well first you pass this.
Well first you pass this.

I’m a big fan of preserving natural terrain or caves or other generated weirdness in and around my builds, or at least faking that I did so more or less convincingly. There was a waterfall here, but it was only a single stream and flooded the area I needed to put floor, so I dug it a pit to drain into and widen it a little.

Keep walking though, and eventually you come to…

a subway station!
a subway station!

This was actually the first station I had to add to the Netherrack line after it was built, which partially explains why this station was on the other side of the tracks from the rest of them. (Also easier to connect the rest of the structure.)

Sand Baori actually sits on the Granite line as well, via an unconnected subway station on the north side.

Entrance dug under the north wall
Entrance dug under the north wall
platform level
platform level

I… might have a subway station formula I adhere to… >_>

Anyway, that’s the build!I leave you with an animated version of today’s cover photo:

sunrise, sunset, swiftly flow the days...
sunrise, sunset, swiftly flow the days…
(click to animate)

A few more pictures from my very first server run can be found at this post.

World: Main
Location: 131 64 -142
Creation Mode: Creative
Build completed:Jan 2015

Making a Mob Loot and XP farm in MCPE

Note from ARBT (October, 2017): This was an unfinished post on 51 Trillion Squares, but all it’s missing is pictures. Since the mob grinder was a pretty important build, I decided to publish/include it here.

Recently, a post was made to the MCPE subreddit by someone showing off their XP mob grinder. When I saw it, I thought “Well, I’ve had one of these in my survival world since 0.9.”

Mine is very different, though. It runs off of 2 spawners close enough together that I can activate them both at the same time. It also has a switch (using a fence gate) to choose if I want to kill the mobs or get them to half a heart so I can punch them for quick XP. Here’s a tutorial (which I’ll edit if you guys say it’s not clear enough).

Watch out for lava while building. It can burn signs even through blocks. Get rid of lava.

Also, this is only for zombies and skeletons, which are also the two spawner types in the double spawner.

Sorry for the lack of pictures. I’m on mobile and putting all the images in in mobile would take way too long. I’ll add an imgur link later.

Step 1: The Spawner Room

To make any spawner grinder, you need a spawning room. Dig out a 9x9x5 room centered around the spawner. Put a water source block in one corner and slope the floor (by digging down a little more) until the entire floor is covered in water streams heading from one corner to the opposite corner. Fro that corner, dig 2 blocks out of the room in either direction.

Step 2: The First Lift (and Drop)

Standing at the end of the short hall, put a sign at where your feet are, then another 1 block over at head level. Then dig up about 10 blocks, filling up this gap with water source blocks, except for the top one. Then dig over (same direction as before) 2 blocks. Put a sign at your feet at where the water pushes you to. Then dig down 10 blocks. The bottom 5 blocks of this is where the switch will be.

Step 3: The Switch

At the bottom, dig about 5 blocks over, perpendicular to the direction you were digging before. Then pillar up 3 blocks and dig over 2 blocks in the same direction. Break the top block of the pillar and place a fence gate where it was.

Step 4: The Second Lift (and Drop)

Put a water source block on top of the fence gate and place 2 signs to hold in water like before. Then dig up 20 blocks, putting in waer source blocks like before (put a sign in about halfway through to prevent drowning). At the top, turn opposite what you picked in Step 3 (left if you picked right, right if you picked left), and dig 2 blocks. Put a sign at your feet where the water pushes you, and dig down [17 if skeleton, 23 if zombie*] blocks. Make a small room around this spot. Then go back to the switch.

Step 5: The Drown System

Remove the pillar from step 3. Put a water source block where the bottom was, and then dig up 3 blocks from where the end of the hallway is. Place the standard 2-sign water holder from before (this is the last time) and fill up all the way to the top with water. The mobs will drown here. Dig 1 block down and make a water stream to the small room from here. Use signs to keep water from spilling into the room if necessary. Then fill in this lower tunnel so the water stream fills the whole tunnel.

Step 6: Putting it All Together

Put a half slab where the mobs land for XP, and make sure you can only see half a block above the slab. Dig a small tunnel from the room to the switch that won’t obstruct anything else. You want a 1 block window that lets you see the fence gate.

At this point, the grinder is fully functional. Keep the fence gate closed if you want XP and open if you just want them to be killed. Digging up from the room to make a ladder should be ok if the rest was built correctly.

*This should be 24, but a fall damage bug in 0.11 causes 23 to be the number needed here. Once this bug is fixed, you’ll need to go up and increase the fall by one block at the top.

Fixing and Protecting a Village: Part 2

The wall the main defense against (zombie) sieges. Any good village needs one. So when there was a secret sunday run, that’s what I decided to do. Thanks to ARBT for helping me with a part of the wall. Also Hachi for the suggestion of the iron bars for the gate. I am planning on redesigning the gate because it is uneven, but I will try to keep the use iron bars.

a close up of the wall
A closer view of the wall

See that big open area on the right? I decided to continue the path to from the stone brick stairs. I added a villager house and a proper blacksmith. I redesigned the blacksmith to prevent it from catching fire and to make it look like more like a actual blacksmith. Maybe I’ll add a anvil or two when 0.12 drops.

 

wp_ss_20150713_0002
Please do not burn down my village

I’ll try and think of some buildings to add to the village. Any suggestions? Let me know in the comments.

 

Fixing and Protecting a Village: Part 1

With the news of 0.12, zombies are becoming a greater threat to the servers population of villagers. I have always wanted to fix a village up, so with this I decided to start with the Troll Village. When I arrived to the village, I was greeted by the troll and a villager spawner that I could not break. The first task I started on was fixing up the roads. I replaced the gravel paths with the new grass path block.

wp_ss_20150708_0002

I left the original wooden paths alone, because I wanted to keep some of the original parts of the village intact.

A decorate

 

With one of the larger villager homes, I decided to decorate a little bit. The rest of the time I spent lighting the surrounding area and building a little hut for myself. Next run I plan to build a wall around the village. Got any designs for a wall I should take a look at? Let me know in the comments down below

 

Server time!

Monday night your intrepid heroine and host of the server came home with a horrid stomachache, so I canceled server time for that night. To make up for it I ran Wednesday night instead.

It was a  fairly low key evening with a bit less lag and voidspawning than usual and people mostly worked on their own stuff. DoublePositive, anticipating 0.12, built a nether portal behind spawn and finished up stuff in Spawner Land.

Opening who knows when?
Opening who knows when?

Also in the spirit of preparing for 0.12, 576875  went out to the Troll village and started shoring it up against Things to Come. Hachi finished his water temple and made it super creepy by filling the fort part of it with spiders.

Fort and water temple
Fort and water temple
Looking through the water and doors
Looking through the water and doors
Eeep.
Eeep.

Dyaaagh Minecraft spiders will never not creep me out. And I like spiders in real life! Anyway I hope Hachi posts about it at some point, there was a whole backstory and mythology that went with this build. Maybe when he finishes the companion structures he’s planning.

We were also joined by Batman3054 from Worst Server Ever, who set up shop near DoublePositive’s. And Swarmhut did something adorable besides flit around dressed in a bee suit.

Aww!
Aww!

There was also a fair bit of players getting bored with stuff between building and trying to reel each other in with fishing lines. I don’t know why hooking other players works (bug? feature?) but it does mean that if you go AFK (which I did a fair bit last night owing to some real life things demanding my attention) you could come back to find yourself sowmwhere completely different, or, what happened most often to me, up a tree with weird structures built around me, lol. Not so sure I like being fished as it always seems to happen when I’m in the chat window and can’t really see whats going on, but it’s a thing, and the gang is trying to brainstorm possible games to make up around it.

At the end of the evening Hachi took off due east from spawn and stumbled into a huge desert waste bordered by jungle and savannah, and across the sandstone village pictured above seated at the edge of it. (We looked. No stronghold, but hey, mineshaft!) Guess I know where I’m running some road this week. Interestingly enough this was a part of the map that I had explored briefly before when I first started playing in it a year ago. Well, “explored” is a generous word, got completely lost is more like it. This was in the very beginning when the world was still Survival, I didn’t know the cobblestone trick yet and hadn’t put together a compass. So I started marking my trail with torches on blocks and swam when I came to the edge. I got lucky and ended up very close to spawn on the other side. I’d meant to go back sometime, but never got around to it until last week when I blundered into the jungle biome on the desert’s other side.

Hachi continued flying far out past where I explored and the new terrain generating made for interesting errors on the rest of our parts – namely have terrain disappear out from under out feet. Note to self, the game does not like it when players get too separated.

Meanwhile in other news, I’m in the middle of three build posts (sigh) and I really must make some posts about my adventures on Worst Server Ever and musings about possible hosting solutions for the game. I’m also working on an out of game but still Minecraft related project for the Wee Beast’s birthday. There are not enough hours in my day, I swear.

ARBT out!

Won’t you take me to… MURDERTOOOOOOOWN!

Just putting this here for Reasons. Sing the title along to it, okay? 😀

I was telling Wee Beastie about the time I backed up the server and then said all server rules were off the table and how the area around spawn devolved into mess and murder. He of course thought this sounded like fun and asked if we could do that before he goes back to his mom’s. Sure, why not, right?

Turns out Sunday afternoon isn’t the best time for an open run, as aside from a brief appearance from Swarmhut at the very beginning, only 576875 showed up and stayed for the entirety of what very quickly became known as “MURDERTOWN.” Which mostly devolved into Beastie and I “murdering each other IN THE FACE” and 5 sniping the winner to death from afar. 5 was not privy to 8 year old side commentary such as “COME AT ME BRO, I’VE GOT A HOE!” which may have resulted in me dying in-game a couple of times because I was dying laughing IRL.

Wee Beastie then found a lava pool just to the north of spawn and, well, he did what he does best:

No more bridge or rule board.
No more bridge or rule board.
This barn is on FIYAAAAAAAAAAAAAAR
This barn is on FIYAAAAAAAAAAAAAAR
Burn baby burn... spawnhouse inferno
Burn baby burn… spawnhouse inferno
Goodbye Spawn.
Goodbye Spawn.

Yeah about that – here’s the thing about lava-bombing your spawn point – if you get murdered afterward? YOU SPAWN IN FIRE. OW.

So yeah another day where I’m very very glad I can restore from backup because while it’s fun to destroy things? *twitch*

Mad props to 5 for being patient with the small one and his need to murder everything. In the face. XD

Back to your murder free scheduled programming tomorrow!

Open server, 6/29/2015

Note: Written before update 1.1.0 when the direction of the sunrise/set was fixed. North here is now west.

A fairly low key evening was had tonight, with a concentration on finishing up builds people had started earlier.

5 and Swarm finished the minigame arena they’ve been working on.

you'll pay full price for your seat BUT YOU'LL ONLY NEED THE EEEEEEEEEEDGE!
you’ll pay full price for your seat BUT YOU’LL ONLY NEED THE EEEEEEEEEEDGE!
Step right up and take a shot.
Step right up and take a shot.

There is spleef, archery, King of the hill, fishing and parkour to compete in. May the best person win!

One of these things is not like the others...
One of these things is not like the others…

Henry10030 meanwhile finished up his base and topped it off with a giant statue of themselves. Obviously so we don’t forget what they look like, lol.

Hachi's
Hachi’s (question mark?)

Hachi has been working on… well, I still haven’t figured out what this is supposed to be. I just know that it is awesome.

and it looks like a clock from the top!
and it looks like a clock from the top!

To the south, Double Positive worked on several mob grinders of various sizes/mobs farms. Hence “SPAWNER LAND” written large friendly quartz letters.

A day view of Spawaner Land.
A day view of Spawaner Land.

We are still plagued with connection issues around 7:30 pm evey server run. I’ve tried prioritizing udp requests, periodically dumping the phone cache , closing all background app, etc and nothing really seems to help. Fortunately it seems to only be a thing in the earlier parts of the evening. More incentive to make this a Proper Server, though I did have a conversation with Hachi today weighing the pros an cons of running an Android mobile emulator (more stable, working mobs, not glitchy gameplay / max 5 players, lag) vs pocketmine (more people on at once, better computer resource management, no lag, php programmable / mobs and game behavior glitchy as all get out). All of that are problems for Future ARBT to tackle at some later point; Present ARBT needs to log off and get some sleep!

Subway done! (For now, anyway.)

Note: Written before update 1.1.0 when the direction of the sunrise/set was fixed. North here is now west.

I am pleased and relieved to report that the 2 additional lines of the subway (Granite and Brick) are done. Obviously if there is world expansion to the east or west, the lines will also extend accordingly, but this is as good as they’re going to get for a while. I love when I get these tunnels finished, but boy howdy is building them tedious. If anyone knows of an Android mod that’ll let me dig out 5×5 squares, let me know. >_< Being a lover of random miscellaneous information, I spent a little time after completion riding the lines and timing roughly how long it takes to ride them end to end. (All times are traveling south from Grand Central Terminal.)

Swarmhut and 5 at Crystal Palace
Swarmhut and 5 at Crystal Palace (back when Swarm didn’t have a face, lol)

Netherrack Line

Grand Central → Wilshire Castle 1:09
Wilshire Castle → Crystal Palace 1:33
Crystal Palace → Sand Baori 0:33
Sand Baori → Spawn 0:51
Spawn → 4 Guardians 0:52
4 Guardians → Southern Continent 1:29
Total 6:27

Wacker Tower Station

Granite Line

Grand Central → Wilshire Castle 1:13
Wilshire Castle → Crystal Palace 1:35
Crystal Palace → Sand Baori 0:46
Sand Baori → Wacker Tower 0:44
Total 4:18

Mt. Servermore Station

Brick Line

Grand Central → Wilshire Castle 1:13
Wilshire Castle → Crystal Palace 1:35
Crystal Palace → Mt. Servermore 0:46
Total 3:34

 

I look forward to working on something above ground for a while. I seem to remember I still have a zombie pigman prison I haven’t quite finished…

Mt. Servermore is now complete

A little over a month a ago I suggested a Mt.Rushmore style pixel art construction. As of today Mt.Servermore is finally complete. At first I was hesitant of my skills as a builder doing pixel art. But with some practice, I felt a bit more confident going into this project. If you are not well familiar with who is on Mt.Servermore they are from left to right: ARBT, 576875, Swarmhut, and ARBT’S Oldest Kid (who has yet to make an appearance on the server). The viewing platform is a great place to view Mt.Servermore and is accessible via a side pathway.

wp_ss_20150625_0014
the viewing area

To find Mt.Servermore keep going down the main road from spawn and take the last left road. Huge thanks to ARBT for terraforming the hill into a proper mountain (with a secret bat cave).